﻿using System.Text.Json.Serialization;

namespace SMCL.Core.Utils.Types.Json
{
    public class GameInfo_Library_Rule
    {
        [JsonInclude, JsonPropertyName("action")]
        public string Action { get; set; }
        [JsonInclude, JsonPropertyName("os")]
        public GameInfo_Library_Rule_OS? OS { get; set; }
    }
}
